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Product guide

Drawing Basics and Video Game Art: Art Techniques for Game Design

Techniques: Drawing Basics and Video Game Art by Chris Solarski connects classical art principles with video game design. It introduces drawing fundamentals including light, value and colour, then applies ideas such as composition, movement and artistic anatomy to characters and game worlds.

At a glance

  • Covers drawing fundamentals such as light, value and colour.
  • Relates classical art concepts to video game characters and worlds.
  • Discusses depth, composition, movement and artistic anatomy.
Price
$33.85Save 38%

Reference price: $55.00

Price checked: 13 Nov 2026

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Pros and cons

Pros

  • Combines introductory drawing skills with examples relevant to game design.
  • Addresses both character and world design, rather than drawing fundamentals alone.

Technical specifications

9 specifications
Book details
PublisherWATSON GUPTIL
Publication date15 October 2012
Edition1st
LanguageEnglish
Print length240 pages
ISBN-100823098478
ISBN-13978-0823098477
Dimensions and installation
Weight listed896 g
Dimensions21.8 x 1.7 x 25.5 cm

Who is it for?

A good fit for

  • Beginner artists seeking structured material to learn and practise drawing skills.
  • Game design learners interested in classical art concepts and visual composition.

Less suited to

  • Readers looking specifically for current software tutorials or technical game-development instruction, which the supplied description does not establish.

Customer reviews on Amazon

4.6 / 5 · 394 ratings
  • 5 stars74%74%
  • 4 stars18%18%
  • 3 stars5%5%
  • 2 stars2%2%
  • 1 star1%1%

Customer feedback highlights informative content and usefulness for beginners, which may suit readers building foundational skills for game art. Responses to the illustrations are mixed, so buyers who rely heavily on visual examples may want to consider that alongside the book's described focus on drawing and composition. Aggregate ratings are broadly positive, but do not explain individual opinions.

Positive themes

  • Customers describe the content as informative and useful for beginners.

Mixed feedback

  • Customer reactions to the illustrations are mixed.

Frequently asked questions

What drawing topics does the book cover?

The listing describes introductory skills including light, value and colour, alongside concepts such as composition, movement and artistic anatomy.

Is the book aimed at beginners?

Its description presents it as an introduction to basic drawing skills. Customer feedback also describes it as useful for beginner artists.

How does it connect drawing with video game design?

It draws links between classical art and video games, applying art principles to the design of characters and worlds.

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